A Day in Elli’s World
Paola Viterboli
A Day in Elli’s World is a video game that uses machine learning and in-game data to identify patterns of executive function.
Testing is done in a stress-free environment, which grants students the opportunity to perform to the best of their abilities. The game incorporates a user’s cognitive profiles to build out and personalize its educational programs, making it an excellent tool for teachers to bring into the classroom.
The game asks the user to plan. Planning is a complex cognitive process that thrive on executive functions since it requires remembering the steps needed to reach a goal, inhibiting distractions and irrelevant information, and adapting strategies flexibly when needed.







